Omens & Entropy
Oracles are how a solo game surprises you. When you don’t know what happens next — or don’t want to decide alone — ask the dice. Every roll lands in the transcript with its question, table, and result, and becomes part of the record.
🎲 Omen — yes/no questions
Ask the world a question (“Is the hatch locked?”), pick the odds, and roll:
- Almost certain
- Likely
- 50 / 50
- Unlikely
- Small chance
The omen comes back yes or no — sometimes exceptionally so, and sometimes with a random event riding along when the dice land just right. The current entropy tilts the odds: a wilder world says “yes, and it gets worse” more often.
🔤 Meaning — inspiration
Two evocative words from the oracle tables (“Deliver / Battle”) for you to interpret in context. Use it when you know something happens but not what. The word pairs come flavored by your campaign’s setting — Space, Fantasy, or Dungeon Crawl.
⚡ Event — a twist
A random event with a focus (“NPC action”, “Remote event”) and inspiration words. Use it when the story needs something you didn’t plan.
Entropy — ◴ 1–9
A dial for how unstable the story is. In Mythweave it lives at the top of the Play screen: a − ◴ N + control on a phone (tapping it opens a hint strip), and an ◴ Entropy meter in the reference rail on desktop.
- Raise it when events spiral beyond your protagonist’s control; lower it when they’re on top of things. In control? Lower it. Overwhelmed? Raise it.
- High entropy makes omens swingier and makes new scenes more likely to be altered or interrupted — the story veers from what you expected.
- In Game Master and Autonomous modes the GM manages entropy for you: scenes that went badly push it up, scenes that went well calm it down, and shifts are noted in the journal (“Entropy rises to 6”).
Where the tables come from
Soliloquest’s inspiration oracles are built on Datasworn data from the Ironsworn family of games by Shawn Tomkin (CC BY 4.0). The keyword tables are theirs; the entropy/omen/scene mechanics are our own implementation. See the full attribution.